HEG - Sea Dogs Review
     
       
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Publisher: Bethesda Softworks
Developer: Akella
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Introduction

From the far reaches of a game genre that was almost lost comes Sea Dogs, reminiscent of the games of old like Sid Meier's Pirates! or one of my personal favorites Privateer ( from the Wing Commander Series ). This game is abound with all the pirating goodies of old from pillaging towns, to capturing ships and taking all their goods. And if you are heartless enough to your crew, a mutiny is in store. Saturated with a non-linear storyline the game sucks you in offering hours of gaming goodness.

Storyline

The storyline and in game cut scenes are nicely done which help to keep the game going to let you know that there is more to do than capturing the next Spanish Treasure Fleet. Without giving too much away your storyline can progress in about four different ways as you can take up allegiance with either the Spanish, English, French, or Pirates ( if you call it an allegiance ). As your storyline can progress at almost any moment you can take a break and plunder the seas if you like, or maybe take an alternative route and change your allegiances, but only for a cost. You travel from city to city picking up officers, completing quests, trading goods, and often talking to the common folk of the town.

Gameplay

The game is riddled with RPG elements as you soon learn through gaining levels and experience on the seas. You can gain experience through battles and quests. When you gain a level you are not only able to put skill points into areas from gunlaying accuracy to sailing, but you may be able to buy new classes of ships that the game has included. Often coveted is the Man 'O War with an immense amount of firepower it is truly a king. With many choices for ships quests and routes to go Sea Dogs provides many hours of gameplay to make up for some of its negative points.

Graphics

The graphics are beautiful ranging from graphic, ocean scenery to the detailed era correct towns of the 17th century. As I travel from one country's controlled island to another I get a sense of where I am by the scenery and clothes that seem to be painstakingly accurate. And things never get too slow on the seas as I am always coming upon a lone merchant to be plundered or a large pirate fleet coming for revenge. There is also an option for "turbo" to speed things up, which can come in handy when you finally realize at what a sluggish pace some of the larger ships turn. Almost everything about the sea battles is perfect. As you learn the ropes of being a seafaring captain, and learn how to turn your boat into firing range the fastest by lowering and raising your sails, as well as using the wind to your advantage.

Sound

The sound is even on par as the background music reminds me of the pirate movies of old. Your shipmates yell when being hit, and talk to you when changing the cannon ammunition. The in-game speech is thick with accents and can be catchy and amusing at times. Although I do wish there was speech throughout the entire game as most of the options for speaking are only listed through text. I would have also like to have seen more speech samples during the battles or sailing, as it can sometimes be either too quiet, or too monotonous in the way your crew sounds off the same phrase for an action.

Bugs

As with many games released around the Christmas season this one has bugs. Often I would find myself turning in circles as the game did not like some of my remapped keys, or I would run into a bump in a quest that I could no longer continue because of a bug. When capturing a ship you are required to "duel" the captain as a representation of the battle ensuing between the crew of your ship and the crew of their ship. This course is plausible but I am sure that it would have been much more fun to actually be IN the battle on the ship, or at least put in a deal where you can move and strafe your opponent rather than at a stand still in the sword duel. Lastly the greatest downfall I think the game has is no multiplayer support, but I have heard rumors of something being cooked up by the guys at Akella to include a patch that will allow you to have ship battles between your friends sometime next year.

Conclusion

All in all this game provides a huge amount of time as I have spent countless hours writing down information in regards to the prices of goods at different ports to gain some gold in my pocket. I have even lost sleep hoping to finish up certain quests just to get a little inch farther in the game. Through its tiny fallacies this game provides heap of fun, coupled with great graphics and addicting gameplay. Akella has even propped up a patch for the game to fix a lot of the AI bugs and quest bugs. However this excellent game deserves to be in anyones swashbuckling library and I can only hope we get to see a second dose of this series in the future for the privateer in all of us.

-Review by Ckaoz

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