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Ranks

The only thing ranks do is show other people how many frags each person has. The more frags (kills) a person gets the higher in rank they will be. This goes to show that people should fear the people that are of higher rank because it is more likley they will be fragged by them.

Skills

The more kills each player gets the more skill options a player recieves. Every 10 kills a player will be rewarded a skill point to put towards anything they like

!NOTE! To get any level II skill you first require the level I skill.

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Private = Lowest Rank
Marksmanship I
Marksmanship II
Sergeant Lieutenant
Nomenclature
Captain
Battlefield Agility
Major
Leadership
Colonel
Field Medicine I
Field Medicine II
Brigadier
General = Highest Rank
Artillery I
Artillery II
Stealth
Skill Table
Skill
Abilities
Usage/Binds
 
Marksmanship I
+1 bonus to accuracy
Automatic
 
Marksmanship II
+3 bonus to accuracy
Automatic
 
Nomenclature
-25% reload time when reloading clip weapons
Automatic
 
Battlefield Agility

-50% non-fatal fall damage

-50% prone time

No leg injuries due to fall damage

Automatic
 
Leadership

4 more radio commands

4 more voice commands.

"Listen up!" radiocommand when using the team talk

"radio stay""radio moveout" "radio holdfire" "radio go""voice charge" "voice hold""voice fallback" "voice spread"
 
Field Medicine I

Bandaging - Applies bandages to a bleeding player.

Apply Sulfur - Applies a sulfur clotting compound to wounds to prevent bleeding and alleviate pain. Must be used on bleeding wounds. Restores 10 health. Can only be used once per patient life and only if suturing or adrenaline was not used.

Give Bandage - Give a bandage to the player in front of you. Max 10 bandages

"useskill bandage"

"useskill sulfur"

"useskill"

"givebandage"

 
Field Medicine II

Leg Mending - Sets fractured bones and applies a splint allowing players to move normally.

Suturing - Provides quick battle field suturing and treatment of wounds restoring 25 health. Can only be used once per patient live and only if sulfur or adrenaline was not used.

Adrenaline - Uses adrenaline to provide a stamina boost and revitalize fatigue. Can only be used once per patient live and only if sulfur or suturing was not used.

Set Hospice - Drops a hospice flag down in front of you to indicate to other players that you are nearby to provide medical attention. You are allowed only one flag and it is removed upon your death.

"useskill mending"

"useskill suture"

"useskill adrenaline"

"useskill hospice"

 
Artillery I

be a spotter for mortar fire

run mortar rounds

fire mortars

request mortar fire

"useskill marker"

"useskill reqart"

 
Artillery II
build and dismantle mortar equipment
"useskill buildmortar" "useskill dismantle"
 
Stealth
Gives you a 2 damage bonus to knife attacks. Also reduces foot step sound to 25%
Automatic
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